The Seven Runs, Ranked by How Much You'll Regret Them
by Bouse-Town Team7 min read
The city is a resource. It just doesn't know it yet.
The values below come directly from the current expedition content pack. Bouse-Town uses seeded random streams so the same saved state resolves consistently. Each expedition definition supplies its timer, base loot, risk bounds, and global and district heat.
Here is the full board, worst decisions last.
The board
| Run | Timer | Base risk | Heat (camp / district) | What comes home |
|---|---|---|---|---|
| Mending | 10 min | 7% | 25 / 35 | Coins, a few deposits |
| Deposit run | 30 min | 5% | 15 / 20 | 3–8 deposits, guaranteed |
| Bins | 45 min | 14% | 55 / 75 | Food, some scrap |
| Protest march | 1 h 30 | 18% | 90 / 60 | Food, cash |
| Scrap Run | 2 h | 26% | 115 / 150 | 5–12 scrap, guaranteed |
| Night construction site | 4 h | 28% | 100 / 140 | 8–18 scrap, guaranteed |
| Black market | 3 h | 30% | 140 / 180 | Serious cash, occasional trouble |
"Base risk" is exactly that — a base. Two things bend it, and you control both.
Endurance is armor
The expedition definitions include an endurance reduction and a minimum and maximum risk. Crew composition can move the final risk within those bounds, but the article does not turn that calculation into a promise about one named character.
The floor remains part of the calculation. Check the live preview instead of treating the base-risk column as your final odds.
District heat is the tax you forgot
Each expedition definition includes a district-heat divisor. Repeating work in a hot district can therefore change the risk preview.
Rotate districts. Momo calls it "diversifying the portfolio". The patrol calls it "harder to catch", which is the same thing in a different dialect.
Notes from the field
Mending takes 10 minutes and its coin roll ranges from 80 centimes to 3.50 € when the configured chance succeeds. A separate deposit roll can also succeed. The source records both chances in basis points; the table above keeps the reader-facing summary compact.
Deposit run. This expedition focuses on deposits and carries food as a secondary possible result. Use it when your next listed building stage needs deposits.
Bins. This expedition can return food and scrap. Its district heat makes repeated use in one place a visible trade-off.
Protest march. This expedition unlocks after the opening camp level and can return food or dirty money. Its global heat exceeds its district heat.
Scrap Run. This expedition centers on scrap and can also return dirty money. Check the preview before assigning a crew.
Night construction site. This later expedition centers on a larger scrap range and can also return deposits. The content pack proves the timer and loot; this article makes no lock-screen or Dynamic Island promise.
Black market takes 3 hours and its dirty-money roll ranges from 6 € to 16 € when the configured chance succeeds. A separate merchandise roll may also succeed. It carries the largest heat values in the current expedition pack.
Read the live preview
The content pack supplies base values; the simulation combines them with the saved state. Read the live preview before you launch, and treat this page as a source-backed reference for the current pack rather than a guarantee about a future balance version.
Send them out. Live with it.
Posted on the town board between a lost-dog notice and a municipal decree nobody read aloud. Momo has audited these numbers. Nobody audits Momo.
